Skydance Acquires Paramount: A New Era for Gaming?
Paramount Global has a gaming problem. David Ellison is coming to the rescue.
Paramount has produced some of cinema’s most iconic classics, such as Titanic, Forrest Gump, and The Godfather, just to name a few. However, its gaming efforts have faltered, remaining a minor part of the company without gaining significant traction. Ellison’s Skydance Media acquisition offers a chance to turn this around, thanks to its two internal game studios—Skydance Interactive and Skydance New Media.
Jeff Shell, who will become president of the merged entity once the acquisition is completed, highlights that Skydance, spearheaded by industry luminaries Amy Hennig and Dan Prigg, brings substantial expertise to the table. Hennig, renowned for her work on the Uncharted series, leads Skydance New Media, which is developing high-profile titles such as Marvel 1943: Rise of Hydra and a Star Wars game. Meanwhile, Skydance Interactive has made significant strides in VR gaming with titles like Walking Dead: Saints & Sinners and the upcoming Behemoth, demonstrating their commitment to pushing technological boundaries.
With gaming revenue surpassing $227.6 billion in 2023 and expected to exceed $300 billion within five years, the industry’s growth trajectory is undeniable. Paramount’s competitors, such as Warner Bros. Discovery and Disney, have aggressively expanded their gaming ventures. Strengthening its gaming division is not just an option but a necessity for Paramount.
The merger with Skydance could lead to a synergistic approach, integrating gaming with Paramount’s film and TV assets. This collaboration could set a new benchmark for how media companies leverage their IP across multiple platforms, fostering a more dynamic and interconnected media strategy. And this is just one part of what’s at stake.
Fonte: Variety
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Paramount Global has a gaming problem. David Ellison is coming to the rescue.
Paramount has produced some of cinema’s most iconic classics, such as Titanic, Forrest Gump, and The Godfather, just to name a few. However, its gaming efforts have faltered, remaining a minor part of the company without gaining significant traction. Ellison’s Skydance Media acquisition offers a chance to turn this around, thanks to its two internal game studios—Skydance Interactive and Skydance New Media.
Jeff Shell, who will become president of the merged entity once the acquisition is completed, highlights that Skydance, spearheaded by industry luminaries Amy Hennig and Dan Prigg, brings substantial expertise to the table. Hennig, renowned for her work on the Uncharted series, leads Skydance New Media, which is developing high-profile titles such as Marvel 1943: Rise of Hydra and a Star Wars game. Meanwhile, Skydance Interactive has made significant strides in VR gaming with titles like Walking Dead: Saints & Sinners and the upcoming Behemoth, demonstrating their commitment to pushing technological boundaries.
With gaming revenue surpassing $227.6 billion in 2023 and expected to exceed $300 billion within five years, the industry’s growth trajectory is undeniable. Paramount’s competitors, such as Warner Bros. Discovery and Disney, have aggressively expanded their gaming ventures. Strengthening its gaming division is not just an option but a necessity for Paramount.
The merger with Skydance could lead to a synergistic approach, integrating gaming with Paramount’s film and TV assets. This collaboration could set a new benchmark for how media companies leverage their IP across multiple platforms, fostering a more dynamic and interconnected media strategy. And this is just one part of what’s at stake.
Fonte: Variety