SAG-AFTRA Resumes Talks For Video Game Contract Amid Strike Concerns
Negotiations with the video game companies commenced in October 2022 and have seen six rounds of bargaining to date.
In an effort to avoid a potential second strike, the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) announced that it plans to hold further bargaining sessions to discuss a new video game contract. Negotiations had broken off recently without reaching an agreement, prompting both sides to express the intention to continue talks.
As the strike against major film and TV corporations continues, another potential strike against ten leading video game companies, such as Electronic Arts and Activision Productions, is on the horizon. SAG-AFTRA members have voted overwhelmingly in favor of authorizing this action if negotiations break down.
The initial Interactive Media Agreement, originally expiring on November 7, 2022, has been extended for a year to facilitate further negotiations. The union’s goals include
safeguarding its members from risks associated with artificial intelligence and securing an 11% wage increase to offset inflation. These objectives are consistent across the union’s contracts in the video game, TV, and theatrical sectors.
Negotiations with the video game companies commenced in October 2022 and have seen six rounds of bargaining to date.
SAG-AFTRA President Fran Drescher has underscored the need for video game companies to earnestly work towards a fair agreement that ensures career sustainability for performers. “It’s time for these companies to stop playing games and get serious about reaching an agreement,” Drescher stated last month.
Audrey Cooling, a spokesperson for the video game employers, indicated that a tentative agreement has been reached on more than half of the discussed issues. However, outstanding concerns still need to be addressed to finalize a mutually satisfactory contract.
In a recent announcement, SAG-AFTRA reaffirmed its dedication to ongoing negotiations and will release new bargaining dates as soon as they’re set. The existing contract remains in place, signaling continued efforts to reach a mutually beneficial agreement.
The previous strike against video game companies occurred in 2016 and lasted 11 months. As current negotiations persist, industry stakeholders are keenly observing the situation, hoping for a resolution that ensures equitable treatment and fair compensation for video game actors.
Source: Variety
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Negotiations with the video game companies commenced in October 2022 and have seen six rounds of bargaining to date.
In an effort to avoid a potential second strike, the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) announced that it plans to hold further bargaining sessions to discuss a new video game contract. Negotiations had broken off recently without reaching an agreement, prompting both sides to express the intention to continue talks.
As the strike against major film and TV corporations continues, another potential strike against ten leading video game companies, such as Electronic Arts and Activision Productions, is on the horizon. SAG-AFTRA members have voted overwhelmingly in favor of authorizing this action if negotiations break down.
The initial Interactive Media Agreement, originally expiring on November 7, 2022, has been extended for a year to facilitate further negotiations. The union’s goals include
safeguarding its members from risks associated with artificial intelligence and securing an 11% wage increase to offset inflation. These objectives are consistent across the union’s contracts in the video game, TV, and theatrical sectors.
Negotiations with the video game companies commenced in October 2022 and have seen six rounds of bargaining to date.
SAG-AFTRA President Fran Drescher has underscored the need for video game companies to earnestly work towards a fair agreement that ensures career sustainability for performers. “It’s time for these companies to stop playing games and get serious about reaching an agreement,” Drescher stated last month.
Audrey Cooling, a spokesperson for the video game employers, indicated that a tentative agreement has been reached on more than half of the discussed issues. However, outstanding concerns still need to be addressed to finalize a mutually satisfactory contract.
In a recent announcement, SAG-AFTRA reaffirmed its dedication to ongoing negotiations and will release new bargaining dates as soon as they’re set. The existing contract remains in place, signaling continued efforts to reach a mutually beneficial agreement.
The previous strike against video game companies occurred in 2016 and lasted 11 months. As current negotiations persist, industry stakeholders are keenly observing the situation, hoping for a resolution that ensures equitable treatment and fair compensation for video game actors.
Source: Variety